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https://github.com/isledecomp/isle.git
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Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message * Fix param name * Remove unused header
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@@ -816,7 +816,7 @@ void Isle::Enable(MxBool p_enable)
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break;
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}
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SetAppCursor(0);
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SetAppCursor(e_cursorArrow);
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if (m_act1state->m_unk0x018 != 8 &&
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(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
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@@ -952,7 +952,7 @@ MxLong Isle::HandleTransitionEnd()
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VariableTable()->SetVariable("VISIBILITY", "Show Gas");
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AnimationManager()->Resume();
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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SetAppCursor(0);
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SetAppCursor(e_cursorArrow);
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SetIsWorldActive(TRUE);
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break;
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case LegoGameState::e_unk33:
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@@ -962,7 +962,7 @@ MxLong Isle::HandleTransitionEnd()
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VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
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AnimationManager()->Resume();
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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SetAppCursor(0);
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SetAppCursor(e_cursorArrow);
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SetIsWorldActive(TRUE);
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break;
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case LegoGameState::e_polidoor:
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@@ -1073,7 +1073,7 @@ void Isle::FUN_10032d30(
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}
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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SetAppCursor(0);
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SetAppCursor(e_cursorArrow);
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m_destLocation = LegoGameState::e_undefined;
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m_act1state->m_unk0x01f = FALSE;
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}
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