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Implement/match LegoCarRaceActor::VTable0x1c
(#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c` * Fix formatting * Fix LegoEdge::CWVertex() * Fix more CI issues * Trz to fix lvalue compile issue * Fix formatting --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -41,7 +41,10 @@ public:
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LegoResult VTable0x04() override; // vtable+0x04
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LegoU32 GetFlag0x10() { return m_flags & c_bit5 ? FALSE : TRUE; }
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// FUNCTION: BETA10 0x1001ff80
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Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
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Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
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// FUNCTION: BETA10 0x1001c9b0
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