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Implement/match LegoCarRaceActor::VTable0x1c (#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c` * Fix formatting * Fix LegoEdge::CWVertex() * Fix more CI issues * Trz to fix lvalue compile issue * Fix formatting --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -16,7 +16,7 @@ LegoUnknown::~LegoUnknown()
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}
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// FUNCTION: LEGO1 0x1009a140
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void LegoUnknown::FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4)
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void LegoUnknown::FUN_1009a140(const Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4)
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{
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m_unk0x00[0] = p_point1;
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m_unk0x00[1] = p_point2;
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@@ -12,7 +12,7 @@ public:
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LegoUnknown();
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~LegoUnknown();
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void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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void FUN_1009a140(const Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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LegoResult FUN_1009a1e0(float p_f1, Matrix4& p_mat, Vector3& p_v, LegoU32 p_und);
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private:
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