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lego: add MxDSType enum, add it to all ctors, refactor MxDSObject
(#73)
* lego: add MxDSType enum, add to all ctors * refactor header * re-type members * add size assert for MxDSObject * fix Parse param * fix types
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@@ -3,11 +3,12 @@
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// OFFSET: LEGO1 0x100c9b90
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MxDSMultiAction::MxDSMultiAction()
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{
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// TODO
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this->SetType(MxDSType_MultiAction);
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}
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// OFFSET: LEGO1 0x100ca060
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// OFFSET: LEGO1 0x100ca060 STUB
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MxDSMultiAction::~MxDSMultiAction()
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{
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// TODO
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}
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