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Define MxLong/MxULong (#71)
* define MxLong/MxULong The "long" type has different sizes on different platforms, and this may cause issues. * use DWORD to match RegQueryValueExA arg
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@@ -13,14 +13,14 @@ LegoGameState::~LegoGameState()
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}
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// OFFSET: LEGO1 0x10039c60
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long LegoGameState::Load(unsigned long)
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MxResult LegoGameState::Load(MxULong)
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x10039980
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long LegoGameState::Save(unsigned long p)
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MxResult LegoGameState::Save(MxULong p)
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{
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// TODO
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return 0;
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