Define MxLong/MxULong (#71)

* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
This commit is contained in:
MattKC
2023-07-02 01:05:49 -07:00
committed by GitHub
parent 0555e05756
commit e16249b672
85 changed files with 180 additions and 159 deletions

View File

@@ -8,11 +8,24 @@ typedef short MxS16;
typedef unsigned int MxU32;
typedef int MxS32;
typedef unsigned long MxResult;
const MxResult SUCCESS = 0;
const MxResult FAILURE = 0xFFFFFFFFL;
// On MSVC, a long is 32-bit, but on GCC/Clang, it's 64-bit. LEGO Island obviously
// assumes the former in all cases, which could become an issue in the future.
// The "longs" can't all be changed to "ints" (which are 32-bit on both) because
// this will break DLL export compatibility. Therefore, we define MxLong/MxULong,
// which is guaranteed to be 32-bit, and guaranteed to be a "long" on MSVC.
#if defined(_MSC_VER)
typedef long MxLong;
typedef unsigned long MxULong;
#else
typedef int MxLong;
typedef unsigned int MxULong;
#endif
typedef unsigned char MxBool;
typedef MxLong MxResult;
const MxResult SUCCESS = 0;
const MxResult FAILURE = -1;
typedef MxU8 MxBool;
#ifndef TRUE
#define TRUE 1