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Define MxLong/MxULong (#71)
* define MxLong/MxULong The "long" type has different sizes on different platforms, and this may cause issues. * use DWORD to match RegQueryValueExA arg
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@@ -7,7 +7,7 @@ MxVideoManager::~MxVideoManager()
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}
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// OFFSET: LEGO1 0x100bea90 STUB
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long MxVideoManager::Tickle()
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MxLong MxVideoManager::Tickle()
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{
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// TODO
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@@ -39,7 +39,7 @@ void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
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}
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// OFFSET: LEGO1 0x100bebe0
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long MxVideoManager::RealizePalette(MxPalette *p_palette)
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MxLong MxVideoManager::RealizePalette(MxPalette *p_palette)
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{
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PALETTEENTRY paletteEntries[256];
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