Order symbols until end of LegoGameState (#1340)

* Order `Ambulance`

* More ordering

* Order until `LegoGameState`

* Move
This commit is contained in:
Christian Semmler
2025-01-16 19:42:38 -07:00
committed by GitHub
parent e8c856c585
commit e1ce96c473
18 changed files with 290 additions and 338 deletions

View File

@@ -4,9 +4,9 @@
#include "decomp.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include "mxvariable.h"
#include "roi/legoroi.h"
class CustomizeAnimFileVariable;
class LegoActor;
class LegoExtraActor;
class LegoStorage;
@@ -45,6 +45,15 @@ struct LegoActorInfo;
typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
// VTABLE: LEGO1 0x100da878
// SIZE 0x24
class CustomizeAnimFileVariable : public MxVariable {
public:
CustomizeAnimFileVariable(const char* p_key);
void SetValue(const char* p_value) override; // vtable+0x04
};
// SIZE 0x08
class LegoCharacterManager {
public: