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Order symbols until end of LegoGameState (#1340)
* Order `Ambulance` * More ordering * Order until `LegoGameState` * Move
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@@ -100,7 +100,8 @@ void IslePathActor::Enter()
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// FUNCTION: BETA10 0x1003669f
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void IslePathActor::Exit()
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{
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Reset();
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SetActorState(c_initial);
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m_roi->SetVisibility(TRUE);
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GetViewManager()->Remove(m_roi);
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GetViewManager()->Add(m_roi);
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