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Implement/match MxDSSerialAction (#139)
* Implement/match MxDSSerialAction * Add neccessary MxDSMultiAction functions
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@@ -2,6 +2,7 @@
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#include "mxdsaction.h"
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DECOMP_SIZE_ASSERT(MxDSActionList, 0x1c);
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DECOMP_SIZE_ASSERT(MxDSActionListCursor, 0x10);
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// OFFSET: LEGO1 0x100c9c90
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MxS8 MxDSActionList::Compare(MxDSAction *p_var0, MxDSAction *p_var1)
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