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Move strings to proper location in define.cpp (#922)
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@@ -24,14 +24,6 @@ DECOMP_SIZE_ASSERT(LegoModelPresenter, 0x6c)
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// GLOBAL: LEGO1 0x100f7ae0
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MxS32 g_modelPresenterConfig = 1;
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// GLOBAL: LEGO1 0x10102054
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// STRING: LEGO1 0x10102018
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char* g_autoCreate = "AUTO_CREATE";
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// GLOBAL: LEGO1 0x10102078
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// STRING: LEGO1 0x10101fc4
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char* g_dbCreate = "DB_CREATE";
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// FUNCTION: LEGO1 0x1000cca0
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void LegoModelPresenter::Destroy()
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{
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@@ -310,7 +302,7 @@ void LegoModelPresenter::ParseExtra()
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memcpy(extraCopy, extraData, extraLength & MAXWORD);
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extraCopy[extraLength & MAXWORD] = '\0';
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if (KeyValueStringParse(output, g_autoCreate, extraCopy) != 0) {
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if (KeyValueStringParse(output, g_strAUTO_CREATE, extraCopy) != 0) {
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char* token = strtok(output, g_parseExtraTokens);
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if (m_roi == NULL) {
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@@ -318,7 +310,7 @@ void LegoModelPresenter::ParseExtra()
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m_addedToView = FALSE;
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}
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}
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else if (KeyValueStringParse(output, g_dbCreate, extraCopy) != 0 && m_roi == NULL) {
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else if (KeyValueStringParse(output, g_strDB_CREATE, extraCopy) != 0 && m_roi == NULL) {
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LegoWorld* currentWorld = CurrentWorld();
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list<LegoROI*>& roiList = currentWorld->GetROIList();
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