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Move strings to proper location in define.cpp (#922)
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@@ -14,10 +14,6 @@
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DECOMP_SIZE_ASSERT(MxStillPresenter, 0x6c);
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// GLOBAL: LEGO1 0x101020e0
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// STRING: LEGO1 0x10101eb0
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const char* g_strBmpIsmap = "BMP_ISMAP";
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// FUNCTION: LEGO1 0x100b9c70
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void MxStillPresenter::Destroy(MxBool p_fromDestructor)
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{
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@@ -218,7 +214,7 @@ void MxStillPresenter::ParseExtra()
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}
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}
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if (KeyValueStringParse(output, g_strBmpIsmap, extraCopy)) {
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if (KeyValueStringParse(output, g_strBMP_ISMAP, extraCopy)) {
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SetBit4(TRUE);
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SetBit1(FALSE);
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SetBit2(FALSE);
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