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Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function
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@@ -46,7 +46,7 @@ void Pizzeria::CreateState()
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}
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// FUNCTION: LEGO1 0x10017a50
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undefined4 Pizzeria::HandleClick()
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MxLong Pizzeria::HandleClick()
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{
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if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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