Implement/match Motocycle, consistent notification names (#1037)

* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function
This commit is contained in:
Christian Semmler
2024-06-16 10:47:53 -04:00
committed by GitHub
parent 68023379d8
commit e4e0f4e4d3
62 changed files with 362 additions and 244 deletions

View File

@@ -76,7 +76,7 @@ MxLong JukeBox::Notify(MxParam& p_param)
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationControl:
result = HandleControl((LegoControlManagerEvent&) p_param);
result = HandleControl((LegoControlManagerNotificationParam&) p_param);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);
@@ -123,7 +123,7 @@ void JukeBox::ReadyWorld()
// FUNCTION: LEGO1 0x1005da70
// FUNCTION: BETA10 0x10037f6d
MxBool JukeBox::HandleControl(LegoControlManagerEvent& p_param)
MxBool JukeBox::HandleControl(LegoControlManagerNotificationParam& p_param)
{
MxStillPresenter* presenter;