Implement/match LegoPlantManager::CreatePlant (#1039)

* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix
This commit is contained in:
Christian Semmler
2024-06-18 13:35:03 -04:00
committed by GitHub
parent 1a46d370ec
commit e507f42717
13 changed files with 242 additions and 179 deletions

View File

@@ -1,10 +1,23 @@
#include "legoplantmanager.h"
#include "legocharactermanager.h"
#include "legoentity.h"
#include "legoplants.h"
#include "legoworld.h"
#include "misc.h"
#include <stdio.h>
DECOMP_SIZE_ASSERT(LegoPlantManager, 0x2c)
// GLOBAL: LEGO1 0x100f1660
const char* g_plantLodNames[4][5] = {
{"flwrwht", "flwrblk", "flwryel", "flwrred", "flwrgrn"},
{"treewht", "treeblk", "treeyel", "treered", "tree"},
{"bushwht", "bushblk", "bushyel", "bushred", "bush"},
{"palmwht", "palmblk", "palmyel", "palmred", "palm"}
};
// GLOBAL: LEGO1 0x100f3188
char* LegoPlantManager::g_customizeAnimFile = NULL;
@@ -31,16 +44,23 @@ void LegoPlantManager::Init()
g_plantInfo[i] = g_plantInfoInit[i];
}
m_unk0x08 = -1;
m_worldId = -1;
m_unk0x0c = 0;
m_unk0x24 = 0;
}
// STUB: LEGO1 0x10026360
// FUNCTION: LEGO1 0x10026360
// FUNCTION: BETA10 0x100c5032
void LegoPlantManager::FUN_10026360(MxS32 p_scriptIndex)
void LegoPlantManager::LoadWorldInfo(MxS32 p_worldId)
{
// TODO
m_worldId = p_worldId;
LegoWorld* world = CurrentWorld();
for (MxS32 i = 0; i < sizeOfArray(g_plantInfo); i++) {
CreatePlant(i, world, p_worldId);
}
m_unk0x0c = 0;
}
// STUB: LEGO1 0x100263a0
@@ -49,6 +69,45 @@ void LegoPlantManager::FUN_100263a0(undefined4 p_und)
// TODO
}
// FUNCTION: LEGO1 0x10026590
// FUNCTION: BETA10 0x100c561e
LegoEntity* LegoPlantManager::CreatePlant(MxS32 p_index, LegoWorld* p_world, MxS32 p_worldId)
{
LegoEntity* entity = NULL;
if (p_index < sizeOfArray(g_plantInfo)) {
MxU32 world = 1 << (MxU8) p_worldId;
if (g_plantInfo[p_index].m_worlds & world && g_plantInfo[p_index].m_unk0x16 != 0) {
if (g_plantInfo[p_index].m_entity == NULL) {
char name[256];
char lodName[256];
sprintf(name, "plant%d", p_index);
sprintf(lodName, "%s", g_plantLodNames[g_plantInfo[p_index].m_variant][g_plantInfo[p_index].m_color]);
LegoROI* roi = CharacterManager()->CreateAutoROI(name, lodName, TRUE);
roi->SetVisibility(TRUE);
entity = roi->GetEntity();
entity->SetLocation(
g_plantInfo[p_index].m_position,
g_plantInfo[p_index].m_direction,
g_plantInfo[p_index].m_up,
FALSE
);
entity->SetType(LegoEntity::e_plant);
g_plantInfo[p_index].m_entity = entity;
}
else {
entity = g_plantInfo[p_index].m_entity;
}
}
}
return entity;
}
// STUB: LEGO1 0x10026720
// FUNCTION: BETA10 0x100c5918
MxResult LegoPlantManager::Write(LegoStorage* p_storage)