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Implement/match LegoBuildingManager::FUN_10030630 (#1164)
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@@ -29,8 +29,8 @@ struct LegoBuildingInfo {
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MxS8 m_unk0x11; // 0x11
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MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
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MxU8 m_flags; // 0x13
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float m_unk0x014; // 0x14
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const char* m_unk0x18; // 0x18
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float m_unk0x14; // 0x14
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const char* m_boundaryName; // 0x18
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float m_x; // 0x1c
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float m_y; // 0x20
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float m_z; // 0x24
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@@ -100,7 +100,7 @@ private:
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static MxU32 g_maxSound;
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MxU8 m_nextVariant; // 0x08
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MxU8 m_unk0x09; // 0x09
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MxBool m_unk0x09; // 0x09
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AnimEntry* m_entries[5]; // 0x0c
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MxS8 m_numEntries; // 0x20
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LegoCacheSound* m_sound; // 0x24
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