Implement/match LegoBuildingManager::FUN_10030630 (#1164)

This commit is contained in:
Christian Semmler
2024-11-22 15:08:23 -07:00
committed by GitHub
parent cdc761d920
commit e56ac9ab55
4 changed files with 85 additions and 18 deletions

View File

@@ -29,8 +29,8 @@ struct LegoBuildingInfo {
MxS8 m_unk0x11; // 0x11
MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
MxU8 m_flags; // 0x13
float m_unk0x014; // 0x14
const char* m_unk0x18; // 0x18
float m_unk0x14; // 0x14
const char* m_boundaryName; // 0x18
float m_x; // 0x1c
float m_y; // 0x20
float m_z; // 0x24
@@ -100,7 +100,7 @@ private:
static MxU32 g_maxSound;
MxU8 m_nextVariant; // 0x08
MxU8 m_unk0x09; // 0x09
MxBool m_unk0x09; // 0x09
AnimEntry* m_entries[5]; // 0x0c
MxS8 m_numEntries; // 0x20
LegoCacheSound* m_sound; // 0x24