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Implement/match actor Create functions (#949)
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@@ -58,7 +58,7 @@ MxResult Ambulance::Create(MxDSAction& p_dsAction)
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m_state = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
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if (!m_state) {
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m_state = new AmbulanceMissionState();
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m_state->SetUnknown0x08(0);
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m_state->m_unk0x08 = 0;
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GameState()->RegisterState(m_state);
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}
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}
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