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Implement/match actor Create functions (#949)
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@@ -20,6 +20,10 @@ DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
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// STRING: LEGO1 0x100f39a0
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const char* g_varAMBULFUEL = "ambulFUEL";
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// GLOBAL: LEGO1 0x100f43b4
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// STRING: LEGO1 0x100f439c
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const char* g_varTOWFUEL = "towFUEL";
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// GLOBAL: LEGO1 0x100f3a40
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// STRING: LEGO1 0x100f3808
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const char* g_varVISIBILITY = "VISIBILITY";
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