rename GetClassName/IsClass, declare mxtypes

Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
This commit is contained in:
itsmattkc
2023-06-27 19:04:07 -07:00
parent c7cf9ee8fd
commit e7b5ea53df
25 changed files with 84 additions and 88 deletions

View File

@@ -1,7 +1,7 @@
#ifndef DEFINE_H
#define DEFINE_H
#include "legoinc.h"
#include <windows.h>
class IsleApp;

View File

@@ -101,7 +101,7 @@ void IsleApp::Close()
} while (lVar8 == 0);
while (Lego()) {
if (Lego()->vtable28(ds) != MX_FALSE) {
if (Lego()->vtable28(ds) != FALSE) {
break;
}

View File

@@ -1,7 +1,7 @@
#ifndef ISLE_H
#define ISLE_H
#include "legoinc.h"
#include <windows.h>
#include "mxresult.h"
#include "mxvideoparam.h"