rename GetClassName/IsClass, declare mxtypes

Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
This commit is contained in:
itsmattkc
2023-06-27 19:04:07 -07:00
parent c7cf9ee8fd
commit e7b5ea53df
25 changed files with 84 additions and 88 deletions

View File

@@ -3,15 +3,15 @@
// OFFSET: LEGO1 0x100b0a30
MxOmniCreateFlags::MxOmniCreateFlags()
{
this->CreateObjectFactory(MX_TRUE);
this->CreateVariableTable(MX_TRUE);
this->CreateTickleManager(MX_TRUE);
this->CreateNotificationManager(MX_TRUE);
this->CreateVideoManager(MX_TRUE);
this->CreateSoundManager(MX_TRUE);
this->CreateMusicManager(MX_TRUE);
this->CreateEventManager(MX_TRUE);
this->CreateObjectFactory(TRUE);
this->CreateVariableTable(TRUE);
this->CreateTickleManager(TRUE);
this->CreateNotificationManager(TRUE);
this->CreateVideoManager(TRUE);
this->CreateSoundManager(TRUE);
this->CreateMusicManager(TRUE);
this->CreateEventManager(TRUE);
this->CreateTimer(MX_TRUE);
this->CreateStreamer(MX_TRUE);
this->CreateTimer(TRUE);
this->CreateStreamer(TRUE);
}