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rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
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21
LEGO1/mxtypes.h
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21
LEGO1/mxtypes.h
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@@ -0,0 +1,21 @@
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#ifndef MXTYPE_H
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#define MXTYPE_H
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typedef unsigned char MxU8;
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typedef char MxS8;
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typedef unsigned short MxU16;
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typedef short MxS16;
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typedef unsigned int MxU32;
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typedef int MxS32;
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typedef unsigned char MxBool;
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#endif MXTYPE_H
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