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rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
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@@ -1,7 +1,7 @@
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#ifndef MXVIDEOPARAMFLAGS_H
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#define MXVIDEOPARAMFLAGS_H
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#include "legoinc.h"
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#include <windows.h>
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// Must be union with struct for match.
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typedef union {
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