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Implement/match LegoAct2::Enable (#1178)
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@@ -1,6 +1,7 @@
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#ifndef ACT3_H
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#define ACT3_H
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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@@ -69,7 +70,7 @@ public:
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void Enable(MxBool p_enable) override; // vtable+0x68
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void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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void SetUnknown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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@@ -80,10 +81,10 @@ public:
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void FUN_10073430();
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protected:
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undefined m_unk0xf8[0x4114]; // 0xf8
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MxEntity* m_unk0x420c; // 0x420c
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undefined m_unk0x4210[0x60]; // 0x4210
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MxU32 m_unk0x4270; // 0x4270
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undefined m_unk0xf8[0x4114]; // 0xf8
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MxEntity* m_unk0x420c; // 0x420c
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undefined m_unk0x4210[0x60]; // 0x4210
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LegoGameState::Area m_destLocation; // 0x4270
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};
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#endif // ACT3_H
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