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Implement/match LegoAct2::Enable (#1178)
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362551e279
commit
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@@ -4,6 +4,7 @@
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#include "act2main_actions.h"
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#include "infomain_actions.h"
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#include "islepathactor.h"
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#include "jukebox_actions.h"
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#include "legoanimationmanager.h"
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#include "legocachesoundmanager.h"
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#include "legogamestate.h"
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@@ -11,6 +12,7 @@
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#include "legomain.h"
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#include "legopathstruct.h"
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#include "legosoundmanager.h"
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#include "legoutils.h"
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#include "misc.h"
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#include "mxactionnotificationparam.h"
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#include "mxbackgroundaudiomanager.h"
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@@ -18,6 +20,7 @@
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxticklemanager.h"
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#include "scripts.h"
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#include <vec.h>
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@@ -49,7 +52,7 @@ LegoAct2::LegoAct2()
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{
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m_unk0x10c4 = 0;
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m_gameState = NULL;
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m_unk0x10d8 = NULL;
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m_pepper = NULL;
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m_ambulance = NULL;
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m_unk0x10c2 = 0;
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m_unk0x1130 = 0;
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@@ -57,9 +60,9 @@ LegoAct2::LegoAct2()
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m_unk0x10c1 = 0;
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m_unk0x1138 = NULL;
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m_unk0x1140 = 0;
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m_unk0x1144 = 0;
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m_unk0x1144 = Act2mainScript::c__Act2Main;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x10c8 = 0;
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m_music = JukeboxScript::c_MusicTheme1;
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m_siFile = "";
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m_unk0x113c = 5;
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NotificationManager()->Register(this);
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@@ -150,7 +153,7 @@ MxResult LegoAct2::Tickle()
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m_unk0x10c4 = 1;
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break;
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case 1:
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((LegoPathActor*) m_unk0x10d8->GetEntity())->SetState(LegoPathActor::c_bit3);
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((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
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switch (rand() % 3) {
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case 0:
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@@ -201,12 +204,12 @@ MxResult LegoAct2::Tickle()
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distance = DISTSQRD3(pepperPosition, otherPoint);
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if (m_unk0x1144 == 0 && distance > 50.0f && pepperPosition[0] > -57.0f) {
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if (m_unk0x1144 == Act2mainScript::c__Act2Main && distance > 50.0f && pepperPosition[0] > -57.0f) {
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FUN_10052560(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
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m_unk0x1144 = Act2mainScript::c_Avo906In_PlayWav;
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}
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}
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else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == 0) {
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else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == Act2mainScript::c__Act2Main) {
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FUN_10052560(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
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m_unk0x1144 = Act2mainScript::c_Avo908In_PlayWav;
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}
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@@ -266,7 +269,7 @@ MxLong LegoAct2::Notify(MxParam& p_param)
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m_ambulance = FindROI("ambul");
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}
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if (entity->GetROI() == m_unk0x10d8) {
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if (entity->GetROI() == m_pepper) {
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HandlePathStruct(param);
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}
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@@ -283,12 +286,12 @@ MxLong LegoAct2::Notify(MxParam& p_param)
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LegoEntity* entity = (LegoEntity*) param.GetSender();
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Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition());
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Mx3DPointFloat unk0x10d8(m_unk0x10d8->GetWorldPosition());
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Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition());
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Mx3DPointFloat locala4(unk0x10d8);
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((Vector3&) entityPosition).Sub(unk0x10d8);
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MxMatrix local2world(m_unk0x10d8->GetLocal2World());
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MxMatrix local2world(m_pepper->GetLocal2World());
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Vector3 local30(local2world[0]);
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Vector3 localac(local2world[1]);
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Vector3 local28(local2world[2]);
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@@ -309,7 +312,7 @@ MxLong LegoAct2::Notify(MxParam& p_param)
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m_unk0x10c4 = 14;
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m_unk0x10d0 = 0;
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((LegoPathActor*) m_unk0x10d8->GetEntity())->SetState(LegoPathActor::c_bit3);
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((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
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}
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break;
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case c_notificationTransitioned:
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@@ -345,11 +348,76 @@ void LegoAct2::ReadyWorld()
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// TODO
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}
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// STUB: LEGO1 0x10050cf0
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// STUB: BETA10 0x1003bb2d
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// FUNCTION: LEGO1 0x10050cf0
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// FUNCTION: BETA10 0x1003bb2d
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void LegoAct2::Enable(MxBool p_enable)
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{
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// TODO
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if (m_set0xd0.empty() == p_enable) {
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return;
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}
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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m_gameState->m_enabled = TRUE;
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GameState()->SetActor(LegoActor::c_pepper);
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m_pepper = FindROI("pepper");
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((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_unk0x10dc, m_unk0x1124, TRUE);
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if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
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GameState()->StopArea(LegoGameState::e_infomain);
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}
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
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PlayMusic(m_music);
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}
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if (m_unk0x10c4 == 10 && m_unk0x10c0 == 6 && m_bricks[5].GetROI() != NULL) {
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m_bricks[5].PlayWhistleSound();
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}
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else if (m_unk0x10c4 == 13) {
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InitBricks();
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}
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TickleManager()->RegisterClient(this, 20);
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SetAppCursor(e_cursorArrow);
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if (m_unk0x10c4 == 2 || m_unk0x10c4 == 4 || m_unk0x10c4 == 6 || m_unk0x10c4 == 11 || m_unk0x10c4 == 12 ||
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m_unk0x10c4 == 14) {
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MxDSAction action;
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MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
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m_unk0x1140 = 0;
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action.SetObjectId(0);
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HandleEndAction(param);
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}
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GameState()->m_isDirty = TRUE;
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}
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else {
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m_unk0x10dc = m_pepper->GetLocal2World();
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m_unk0x1124 = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
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FUN_10051900();
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BackgroundAudioManager()->Stop();
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UninitBricks();
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DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
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if (m_unk0x1144 != Act2mainScript::c__Act2Main) {
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MxDSAction action;
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action.SetAtomId(m_atomId);
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action.SetUnknown24(-2);
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action.SetObjectId(m_unk0x1144);
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DeleteObject(action);
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m_unk0x1144 = Act2mainScript::c__Act2Main;
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}
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TickleManager()->UnregisterClient(this);
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}
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}
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// STUB: LEGO1 0x10051460
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@@ -360,6 +428,17 @@ MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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return 0;
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}
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// FUNCTION: LEGO1 0x10051840
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void LegoAct2::PlayMusic(JukeboxScript::Script p_objectId)
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{
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MxDSAction action;
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action.SetAtomId(*g_jukeboxScript);
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action.SetObjectId(p_objectId);
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BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
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m_music = p_objectId;
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}
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// FUNCTION: LEGO1 0x10051900
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// FUNCTION: BETA10 0x1003bed1
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void LegoAct2::FUN_10051900()
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@@ -394,13 +473,33 @@ MxBool LegoAct2::Escape()
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}
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if (m_gameState != NULL) {
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m_gameState->m_unk0x0c = 0;
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m_gameState->m_enabled = FALSE;
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}
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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// FUNCTION: LEGO1 0x10051a60
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void LegoAct2::InitBricks()
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{
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for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
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if (m_bricks[i].GetROI() != NULL && m_bricks[i].GetROI()->GetVisibility()) {
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m_bricks[i].PlayWhistleSound();
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}
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}
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}
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// FUNCTION: LEGO1 0x10051a90
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void LegoAct2::UninitBricks()
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{
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for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
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if (m_bricks[i].GetROI() != NULL) {
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m_bricks[i].StopWhistleSound();
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}
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}
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}
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// FUNCTION: LEGO1 0x10052560
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// FUNCTION: BETA10 0x100145c6
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undefined4 LegoAct2::FUN_10052560(
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@@ -420,8 +519,8 @@ undefined4 LegoAct2::FUN_10052560(
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MxDSAction action;
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action.SetObjectId(p_param1);
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// not entirely sure about the constant
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action.SetAtomId(*Lego()->GetWorldAtom(InfomainScript::c_Cop_Ctl));
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// World index: see LegoOmni::RegisterWorlds
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action.SetAtomId(*Lego()->GetWorldAtom(15));
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if (p_location) {
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action.SetUp(Mx3DPointFloat(0.0f, 1.0f, 0.0f));
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