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Fix Matrix4::operator[] annotation (#1390)
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@@ -93,7 +93,7 @@ public:
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void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
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void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
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void SetUnknown0xa0(Matrix4* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
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LegoAnim* GetAnimation() { return m_anim; }
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@@ -123,7 +123,7 @@ protected:
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MxU32 m_roiMapSize; // 0x6c
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LegoROIList* m_unk0x70; // 0x70
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LegoROIList* m_unk0x74; // 0x74
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MxMatrix* m_unk0x78; // 0x78
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Matrix4* m_unk0x78; // 0x78
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MxU32 m_flags; // 0x7c
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LegoWorld* m_currentWorld; // 0x80
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MxAtomId m_worldAtom; // 0x84
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@@ -136,7 +136,7 @@ protected:
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undefined m_unk0x97; // 0x97
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LegoAnimSubstMap* m_substMap; // 0x98
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MxS16 m_unk0x9c; // 0x9c
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MxMatrix* m_unk0xa0; // 0xa0
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Matrix4* m_unk0xa0; // 0xa0
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public:
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float m_unk0xa4; // 0xa4
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