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Finish LegoVariables class (#698)
* Finish LegoVariables class * Update legonavcontroller.cpp * Update legobackgroundcolor.cpp * Match functions, style, refactor visible * Use MxBool * Merge/fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -394,7 +394,7 @@ LegoResult LegoROI::FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix,
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roi->VTable0x1c();
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LegoBool und = data->FUN_100a0990(p_time);
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roi->SetUnknown0x0c(und);
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roi->SetVisibility(und);
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for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
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FUN_100a8da0(p_node->GetChild(i), roi->m_local2world, p_time, roi);
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