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implement LegoModelPresenter::Destroy (#428)
* LegoModelPresenter::Destroy * remove debug print * Update legomodelpresenter.cpp
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@@ -28,6 +28,10 @@ public:
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protected:
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void Destroy(MxBool p_fromDestructor);
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private:
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undefined4 m_unk0x64; // 0x64
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MxBool m_addedToView; // 0x68
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};
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#endif // LEGOMODELPRESENTER_H
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