rename functions and parameters in OrientableROI (#1512)

This commit is contained in:
Erik Schulze
2025-05-22 05:13:28 +02:00
committed by GitHub
parent 5c67c26c3f
commit eb1177b409
31 changed files with 137 additions and 137 deletions

View File

@@ -551,7 +551,7 @@ LegoROI* LegoCharacterManager::CreateActorROI(const char* p_key)
Mx3DPointFloat(g_actorLODs[i + 1].m_up),
mat
);
childROI->WrappedSetLocalTransform(mat);
childROI->WrappedSetLocal2WorldWithWorldDataUpdate(mat);
if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_flag1 && (i != 0 || part.m_unk0x00[part.m_unk0x08] != 0)) {
@@ -577,7 +577,7 @@ LegoROI* LegoCharacterManager::CreateActorROI(const char* p_key)
Mx3DPointFloat(g_actorLODs[c_topLOD].m_up),
mat
);
roi->WrappedSetLocalTransform(mat);
roi->WrappedSetLocal2WorldWithWorldDataUpdate(mat);
info->m_roi = roi;
success = TRUE;
@@ -1066,7 +1066,7 @@ MxResult LegoCharacterManager::FUN_10085870(LegoROI* p_roi)
p_roi->SetUnknown0x80(boundingBox);
p_roi->VTable0x14();
p_roi->WrappedUpdateWorldData();
result = SUCCESS;
}