rename functions and parameters in OrientableROI (#1512)

This commit is contained in:
Erik Schulze
2025-05-22 05:13:28 +02:00
committed by GitHub
parent 5c67c26c3f
commit eb1177b409
31 changed files with 137 additions and 137 deletions

View File

@@ -393,7 +393,7 @@ LegoResult LegoROI::FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix,
if (roi != NULL) {
FUN_100a8cb0(data, p_time, mat);
roi->m_local2world.Product(mat, p_matrix);
roi->VTable0x1c();
roi->UpdateWorldData();
LegoBool und = data->FUN_100a0990(p_time);
roi->SetVisibility(und);
@@ -421,7 +421,7 @@ void LegoROI::FUN_100a8e80(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_t
LegoROI* roi = p_roiMap[data->GetUnknown0x20()];
if (roi != NULL) {
roi->m_local2world.Product(mat, p_matrix);
roi->VTable0x1c();
roi->UpdateWorldData();
LegoBool und = data->FUN_100a0990(p_time);
roi->SetVisibility(und);
@@ -750,7 +750,7 @@ void TimeROI::FUN_100a9b40(Matrix4& p_matrix, LegoTime p_time)
targetPosition -= vec;
targetPosition /= time / 1000.0;
FUN_100a5a30(targetPosition);
SetWorldVelocity(targetPosition);
}
}