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rename functions and parameters in OrientableROI (#1512)
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@@ -23,21 +23,21 @@ public:
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const BoundingSphere& GetWorldBoundingSphere() const override; // vtable+0x10
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// FUNCTION: LEGO1 0x100a5db0
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virtual void VTable0x14() { VTable0x1c(); } // vtable+0x14
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virtual void WrappedUpdateWorldData() { UpdateWorldData(); } // vtable+0x14
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virtual void UpdateWorldBoundingVolumes() = 0; // vtable+0x18
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virtual void VTable0x1c(); // vtable+0x1c
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virtual void SetLocalTransform(const Matrix4& p_transform); // vtable+0x20
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virtual void VTable0x24(const Matrix4& p_transform); // vtable+0x24
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virtual void UpdateWorldData(const Matrix4& p_transform); // vtable+0x28
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virtual void UpdateWorldVelocity(); // vtable+0x2c
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virtual void UpdateWorldBoundingVolumes() = 0; // vtable+0x18
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virtual void UpdateWorldData(); // vtable+0x1c
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virtual void SetLocal2WorldWithWorldDataUpdate(const Matrix4& p_local2world); // vtable+0x20
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virtual void UpdateWorldDataWithTransform(const Matrix4& p_transform); // vtable+0x24
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virtual void UpdateWorldDataWithTransformAndChildren(const Matrix4& p_transform); // vtable+0x28
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virtual void UpdateWorldVelocity(); // vtable+0x2c
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void WrappedSetLocalTransform(const Matrix4& p_transform);
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void WrappedSetLocal2WorldWithWorldDataUpdate(const Matrix4& p_local2world);
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void UpdateTransformationRelativeToParent(const Matrix4& p_transform);
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void WrappedVTable0x24(const Matrix4& p_transform);
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void WrappedUpdateWorldDataWithTransform(const Matrix4& p_transform);
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void GetLocalTransform(Matrix4& p_transform);
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void FUN_100a58f0(const Matrix4& p_transform);
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void FUN_100a5a30(const Vector3& p_world_velocity);
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void SetLocal2World(const Matrix4& p_local2world);
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void SetWorldVelocity(const Vector3& p_world_velocity);
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// FUNCTION: BETA10 0x1000fbf0
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const Matrix4& GetLocal2World() const { return m_local2world; }
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@@ -57,9 +57,9 @@ public:
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void SetParentROI(OrientableROI* p_parentROI) { m_parentROI = p_parentROI; }
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// FUNCTION: BETA10 0x10168800
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void ToggleUnknown0xd8(BOOL p_enable)
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void SetNeedsWorldDataUpdate(BOOL p_needsWorldDataUpdate)
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{
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if (p_enable) {
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if (p_needsWorldDataUpdate) {
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m_unk0xd8 |= c_bit1 | c_bit2;
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}
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else {
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