rename functions and parameters in OrientableROI (#1512)

This commit is contained in:
Erik Schulze
2025-05-22 05:13:28 +02:00
committed by GitHub
parent 5c67c26c3f
commit eb1177b409
31 changed files with 137 additions and 137 deletions

View File

@@ -28,9 +28,9 @@ const Tgl::Group* ViewROI::GetGeometry() const
}
// FUNCTION: LEGO1 0x100a9ee0
void ViewROI::UpdateWorldData(const Matrix4& parent2world)
void ViewROI::UpdateWorldDataWithTransformAndChildren(const Matrix4& parent2world)
{
OrientableROI::UpdateWorldData(parent2world);
OrientableROI::UpdateWorldDataWithTransformAndChildren(parent2world);
if (geometry) {
Tgl::FloatMatrix4 matrix;
@@ -42,9 +42,9 @@ void ViewROI::UpdateWorldData(const Matrix4& parent2world)
}
// FUNCTION: LEGO1 0x100a9fc0
void ViewROI::VTable0x24(const Matrix4& p_transform)
void ViewROI::UpdateWorldDataWithTransform(const Matrix4& p_transform)
{
OrientableROI::VTable0x24(p_transform);
OrientableROI::UpdateWorldDataWithTransform(p_transform);
if (geometry) {
Tgl::FloatMatrix4 matrix;
Matrix4 in(matrix);
@@ -54,9 +54,9 @@ void ViewROI::VTable0x24(const Matrix4& p_transform)
}
// FUNCTION: LEGO1 0x100aa0a0
void ViewROI::SetLocalTransform(const Matrix4& p_transform)
void ViewROI::SetLocal2WorldWithWorldDataUpdate(const Matrix4& p_transform)
{
OrientableROI::SetLocalTransform(p_transform);
OrientableROI::SetLocal2WorldWithWorldDataUpdate(p_transform);
if (geometry) {
Tgl::FloatMatrix4 matrix;
Matrix4 in(matrix);
@@ -66,9 +66,9 @@ void ViewROI::SetLocalTransform(const Matrix4& p_transform)
}
// FUNCTION: LEGO1 0x100aa180
void ViewROI::VTable0x1c()
void ViewROI::UpdateWorldData()
{
OrientableROI::VTable0x1c();
OrientableROI::UpdateWorldData();
if (geometry) {
Tgl::FloatMatrix4 matrix;
Matrix4 in(matrix);