Introduce and use enum for acts (#548)

* Introduce and use enum for acts

* Use enum in Helicopter

* Revert change
This commit is contained in:
Christian Semmler
2024-02-10 11:37:22 -05:00
committed by GitHub
parent 32681935ca
commit ec3bcaf9bf
6 changed files with 88 additions and 68 deletions

View File

@@ -588,7 +588,7 @@ MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
if (m_transitionManager->GetDDrawSurfaceFromVideoManager() == SUCCESS) {
m_notificationManager->Register(this);
SetAppCursor(1);
m_gameState->FUN_1003cea0(0);
m_gameState->SetCurrentAct(LegoGameState::e_act1);
return SUCCESS;
}
}