Implement/match LegoAnimationManager::Reset (#863)

* Implement/match LegoAnimationManager::Init

* Rename function

* fix hex val
This commit is contained in:
Christian Semmler
2024-04-27 10:31:50 -04:00
committed by GitHub
parent 659599b635
commit ec7df356cf
5 changed files with 32 additions and 8 deletions

View File

@@ -66,7 +66,7 @@ public:
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void FUN_1005ee80(MxBool);
void Reset(MxBool p_und);
void FUN_1005ef10();
void FUN_1005f0b0();
void FUN_1005f6d0(MxBool);