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Implement/match LegoBackgroundColor::SetLightColor and related (#758)
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@@ -403,8 +403,8 @@ void SetLightPosition(MxS32 p_index)
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CalcLocalTransform(position, direction, up, transform);
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SETMAT4(in, transform);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLight(FALSE, matrix);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLight(TRUE, matrix);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(FALSE, matrix);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(TRUE, matrix);
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}
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// FUNCTION: LEGO1 0x1003f3b0
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