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Implement/match LegoBackgroundColor::SetLightColor and related (#758)
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@@ -65,10 +65,12 @@ public:
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BOOL Create(const TglSurface::CreateStruct&, Tgl::Renderer*);
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void Destroy() override; // vtable+0x08
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void SetLight(BOOL bDirectionalLight, Tgl::FloatMatrix4& rMatrix);
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void SetLightTransform(BOOL bDirectionalLight, Tgl::FloatMatrix4& rMatrix);
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void SetLightColor(BOOL bDirectionalLight, float red, float green, float blue);
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private:
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void SetLight(Tgl::Light* pLight, Tgl::FloatMatrix4& rMatrix);
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void SetLightTransform(Tgl::Light* pLight, Tgl::FloatMatrix4& rMatrix);
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void SetLightColor(Tgl::Light* pLight, float red, float green, float blue);
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Tgl::Light* m_pSunLight; // 0x78
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Tgl::Light* m_pDirectionalLight; // 0x7c
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