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Remove getters/setters that (likely) don't exist (#1583)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -121,7 +121,7 @@ MxResult Isle::Create(MxDSAction& p_dsAction)
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m_act1state = act1state;
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EnableAnimations(TRUE);
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GameState()->SetDirty(TRUE);
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GameState()->m_isDirty = TRUE;
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}
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return result;
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