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Order symbols in LegoWorld
(#1321)
* Partially order `LegoWorld` symbols * Further order `LegoWorld`
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ee2bcb4d53
@@ -4,11 +4,9 @@
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#include "legoanimationmanager.h"
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#include "legoanimpresenter.h"
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#include "legobuildingmanager.h"
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#include "legocachesoundlist.h"
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#include "legocachesoundmanager.h"
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#include "legocameracontroller.h"
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#include "legocontrolmanager.h"
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#include "legoentitylist.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legolocomotionanimpresenter.h"
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@@ -47,20 +45,6 @@ LegoWorld::LegoWorld() : m_list0x68(TRUE)
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x1001d670
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// FUNCTION: BETA10 0x10017530
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MxBool LegoWorld::VTable0x5c()
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{
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// The BETA10 match could also be LegoWorld::Escape(), only the child classes might be able to tell
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1001d680
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MxBool LegoWorld::Escape()
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{
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1001dfa0
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LegoWorld::~LegoWorld()
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{
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