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Order symbols in LegoWorld (#1321)
* Partially order `LegoWorld` symbols * Further order `LegoWorld`
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@@ -12,13 +12,14 @@ public:
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SetDestroy(Destroy);
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}
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virtual MxS8 Compare(T, T) { return 0; } // vtable+0x14
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~MxCollection() override {}
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static void Destroy(T) {}
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void SetDestroy(void (*p_customDestructor)(T)) { this->m_customDestructor = p_customDestructor; }
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~MxCollection() override {}
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virtual MxS8 Compare(T, T) { return 0; }
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protected:
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MxU32 m_count; // 0x08
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void (*m_customDestructor)(T); // 0x0c
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