GifManager: use STL members (#460)

* Truncate symbol names to 255 characters when matching

* GifManager refactor

* Refactor, annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-19 15:23:12 -05:00
committed by GitHub
parent 35e5a62ff7
commit ee7241f73d
4 changed files with 158 additions and 58 deletions

View File

@@ -227,8 +227,7 @@ void Score::VTable0x68(MxBool p_add)
// FUNCTION: LEGO1 0x100019d0
void Score::Paint()
{
GifManager* gm = GetGifManager();
GifData* gd = gm->Get("bigcube.gif");
GifData* gd = GetGifManager()->Get("bigcube.gif");
if (gd) {
RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");