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Match MxPresenter::StartAction to 100%
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@@ -125,8 +125,8 @@ MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *p_action)
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const MxVector3Data& location = this->m_action->GetLocation();
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const MxVector3Data& location = this->m_action->GetLocation();
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MxS32 previousTickleState = this->m_currentTickleState;
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MxS32 previousTickleState = this->m_currentTickleState;
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this->m_location = MxPoint32(location[0], location[1]);
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this->m_location = MxPoint32(this->m_action->GetLocation()[0], this->m_action->GetLocation()[1]);
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this->m_displayZ = location[2];
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this->m_displayZ = this->m_action->GetLocation()[2];
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this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState;
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this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState;
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this->m_currentTickleState = TickleState_Ready;
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this->m_currentTickleState = TickleState_Ready;
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