Implement Act2Actor::Act2Actor(), add BETA10 references (#1182)

* Implement `Act2Actor::Act2Actor()`, add structure and BETA10

* Add LegoAnimActor BETA10 annotations

* Improve LegoAnimActor BETA10 match

* More BETA10 annotations

* Address review comment

* Disable annotation so the CI passes

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-11-30 22:35:07 +01:00
committed by GitHub
parent cc682173eb
commit f066e2ee2e
6 changed files with 43 additions and 4 deletions

View File

@@ -38,6 +38,7 @@ const char* g_strHIT_WALL_SOUND = "HIT_WALL_SOUND";
MxLong g_unk0x100f3308 = 0;
// FUNCTION: LEGO1 0x1002d700
// FUNCTION: BETA10 0x100ae6e0
LegoPathActor::LegoPathActor()
{
m_boundary = NULL;
@@ -57,6 +58,7 @@ LegoPathActor::LegoPathActor()
}
// FUNCTION: LEGO1 0x1002d820
// FUNCTION: BETA10 0x100ae80e
LegoPathActor::~LegoPathActor()
{
if (m_grec) {