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Clear a few unknowns in act 3 (#1597)
* Clear a few unknowns in act 3 * fix build error * fix other build error * requested changes
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@@ -579,7 +579,7 @@ void Act3Brickster::Animate(float p_time)
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}
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if (m_unk0x54 < p_time) {
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((Act3*) m_world)->FUN_10072ad0(5);
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((Act3*) m_world)->TriggerHitSound(5);
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m_unk0x54 = p_time + 15000.0f;
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}
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@@ -595,7 +595,7 @@ void Act3Brickster::Animate(float p_time)
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assert(SoundManager()->GetCacheSoundManager());
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if (m_unk0x58 >= 8) {
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((Act3*) m_world)->FUN_10072ad0(6);
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((Act3*) m_world)->TriggerHitSound(6);
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}
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else {
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SoundManager()->GetCacheSoundManager()->Play("eatpz", NULL, FALSE);
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