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Implement/match LegoEntity::Notify (#778)
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@@ -31,6 +31,7 @@ public:
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MxResult Load(LegoStorage* p_storage);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoROI*, MxBool);
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void FUN_10026c50(LegoEntity* p_entity);
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void FUN_10027120();
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static void SetCustomizeAnimFile(const char* p_value);
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