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Implement/match the rest of LegoRaceCar
, BETA10 improvements (#1069)
* Implement/match the rest of `LegoRaceCar` * Add BETA10 annotations and improvements * Undo incorrect change * Add synthetic vbase destructors --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -60,6 +60,9 @@ public:
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virtual void VTable0x1c(); // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10012c30
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// LegoCarRaceActor::`vbase destructor'
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// SYNTHETIC: LEGO1 0x10081620
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// LegoCarRaceActor::`scalar deleting destructor'
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@@ -62,6 +62,7 @@ public:
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virtual void ResetWorldTransform(MxBool p_cameraFlag); // vtable+0x2c
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// FUNCTION: LEGO1 0x10001090
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// FUNCTION: BETA10 0x10013260
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virtual void SetWorldSpeed(MxFloat p_worldSpeed) { m_worldSpeed = p_worldSpeed; } // vtable+0x30
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virtual void ClickSound(MxBool p_und); // vtable+0x34
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@@ -33,6 +33,9 @@ public:
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// FUNCTION: LEGO1 0x10014aa0
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virtual MxResult FUN_10014aa0() { return SUCCESS; }
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// SYNTHETIC: LEGO1 0x10012c10
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// LegoRaceActor::`vbase destructor'
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// SYNTHETIC: LEGO1 0x10014ac0
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// LegoRaceActor::`scalar deleting destructor'
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@@ -21,6 +21,9 @@ public:
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// LegoRaceMap vtable
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virtual void FUN_1005d4b0(); // vtable+0x00
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// SYNTHETIC: LEGO1 0x10012c50
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// LegoRaceMap::`vbase destructor'
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// SYNTHETIC: LEGO1 0x1005d5d0
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// LegoRaceMap::`scalar deleting destructor'
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@@ -11,8 +11,9 @@
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// SIZE 0x08
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struct EdgeReference {
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const char* m_name; // 0x00
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LegoPathBoundary* m_data; // 0x04
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const char* m_name; // 0x00
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// name verified by BETA10 0x100cbee6
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LegoPathBoundary* m_b; // 0x04
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};
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// SIZE 0x10
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@@ -78,15 +79,23 @@ public:
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// LegoRaceCar::`scalar deleting destructor'
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private:
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undefined m_userState; // 0x54
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float m_unk0x58; // 0x58
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Mx3DPointFloat m_unk0x5c; // 0x5c
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LegoAnimActorStruct* m_unk0x70; // 0x70
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LegoAnimActorStruct* m_unk0x74; // 0x74
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LegoPathBoundary* m_unk0x78; // 0x78
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LegoPathBoundary* m_unk0x7c; // 0x7c
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undefined m_userState; // 0x54
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float m_unk0x58; // 0x58
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Mx3DPointFloat m_unk0x5c; // 0x5c
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// Names verified by BETA10 0x100cb4a9
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LegoAnimActorStruct* m_skelKick1Anim; // 0x70
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LegoAnimActorStruct* m_skelKick2Anim; // 0x74
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// Name verified by BETA10 0x100cb4f0
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LegoPathBoundary* m_kick1B; // 0x78
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// Name verified by BETA10 0x100cb537
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LegoPathBoundary* m_kick2B; // 0x7c
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// name verified by BETA10 0x100cbee6
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static EdgeReference g_skBMap[];
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static EdgeReference g_edgeReferences[];
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static const SkeletonKickPhase g_skeletonKickPhases[];
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static const char* g_strSpeed;
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static const char* g_srtsl18to29[];
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