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Annotate globals
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@@ -5,29 +5,29 @@
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#include "legoutil.h"
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#include "legovideomanager.h"
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// 0x100f4c28
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// GLOBAL: LEGO1 0x100f4c28
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int g_mouseDeadzone = 40;
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// 0x100f4c2c
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// GLOBAL: LEGO1 0x100f4c2c
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float g_zeroThreshold = 0.001f;
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// 0x100f4c30
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// GLOBAL: LEGO1 0x100f4c30
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float g_movementMaxSpeed = 40.0f;
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// 0x100f4c34
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// GLOBAL: LEGO1 0x100f4c34
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float g_turnMaxSpeed = 20.0f;
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// 0x100f4c38
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// GLOBAL: LEGO1 0x100f4c38
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float g_movementMaxAccel = 15.0f;
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// 0x100f4c3c
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// GLOBAL: LEGO1 0x100f4c3c
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float g_turnMaxAccel = 30.0f;
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// 0x100f4c40
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// GLOBAL: LEGO1 0x100f4c40
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float g_movementMinAccel = 4.0f;
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// 0x100f4c44
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// GLOBAL: LEGO1 0x100f4c44
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float g_turnMinAccel = 15.0f;
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// 0x100f4c48
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// GLOBAL: LEGO1 0x100f4c48
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float g_movementDecel = 50.0f;
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// 0x100f4c4c
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// GLOBAL: LEGO1 0x100f4c4c
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float g_turnDecel = 50.0f;
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// 0x100f4c50
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// GLOBAL: LEGO1 0x100f4c50
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float g_turnSensitivity = 0.4f;
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// 0x100f4c54
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// GLOBAL: LEGO1 0x100f4c54
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MxBool g_turnUseVelocity = FALSE;
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// FUNCTION: LEGO1 0x10054ac0
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