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Annotate globals
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@@ -9,7 +9,7 @@
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// This is a pointer to the end of the global variable name table, which has
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// the text "END_OF_VARIABLES" in it.
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// TODO: make s_endOfVariables reference the actual end of the variable array.
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// GLOBAL FUNCTION: LEGO1 0x100f3e50
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// GLOBAL: LEGO1 0x100f3e50
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const char* s_endOfVariables = "END_OF_VARIABLES";
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// Very likely but not certain sizes.
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