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begin implementation of InfoCenter class (#444)
* Push changes * fixes * Implement Infocenter::HandleEndAction * match Infocenter::StopCutScene * implement Infocenter::HandleKeyPress * fixes * Update infocenter.cpp * Update legoworld.cpp * use enums * WIP Fixes * Fix * Fix * Fix * Rename function * Change enum * Update enums * Refactor another enum * Refactor MxDSType * Refactor HashTableOpt * Fixes * Refactor tickle enum * Update other enums * Add EnumConstantName to ncc * Move enum to global namespace * Rename enum --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -92,11 +92,18 @@ LegoGameState::~LegoGameState()
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delete[] m_savePath;
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}
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// STUB: LEGO1 0x10039780
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void LegoGameState::FUN_10039780(MxU8)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10039980
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MxResult LegoGameState::Save(MxULong p_slot)
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{
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MxResult result;
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InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
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if (!infocenterState || infocenterState->GetInfocenterBufferElement(0) == 0)
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result = SUCCESS;
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else {
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@@ -105,7 +112,7 @@ MxResult LegoGameState::Save(MxULong p_slot)
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MxString savePath;
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GetFileSavePath(&savePath, p_slot);
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LegoFileStream fileStream;
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if (fileStream.Open(savePath.GetData(), LegoStream::WriteBit) != FAILURE) {
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if (fileStream.Open(savePath.GetData(), LegoStream::c_writeBit) != FAILURE) {
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MxU32 maybeVersion = 0x1000C;
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fileStream.Write(&maybeVersion, 4);
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fileStream.Write(&m_unk0x24, 2);
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@@ -216,7 +223,7 @@ void LegoGameState::HandleAction(MxU32 p_area)
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// TODO: implement other cases
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}
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InvokeAction(ExtraActionType_opendisk, *script, 0, NULL);
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InvokeAction(Extra::ActionType::e_opendisk, *script, 0, NULL);
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}
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// FUNCTION: LEGO1 0x1003bac0
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@@ -310,7 +317,7 @@ void LegoGameState::SerializeScoreHistory(MxS16 p_flags)
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savePath += "\\";
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savePath += g_historyGSI;
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if (p_flags == LegoStream::WriteBit) {
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if (p_flags == LegoStream::c_writeBit) {
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m_unk0xa6.WriteScoreHistory();
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}
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