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begin implementation of InfoCenter class (#444)
* Push changes * fixes * Implement Infocenter::HandleEndAction * match Infocenter::StopCutScene * implement Infocenter::HandleKeyPress * fixes * Update infocenter.cpp * Update legoworld.cpp * use enums * WIP Fixes * Fix * Fix * Fix * Rename function * Change enum * Update enums * Refactor another enum * Refactor MxDSType * Refactor HashTableOpt * Fixes * Refactor tickle enum * Update other enums * Add EnumConstantName to ncc * Move enum to global namespace * Rename enum --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -20,8 +20,8 @@ MxLoopingFlcPresenter::~MxLoopingFlcPresenter()
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void MxLoopingFlcPresenter::Init()
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{
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this->m_unk0x68 = 0;
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this->m_flags &= ~Flag_Bit2;
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this->m_flags &= ~Flag_Bit3;
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this->m_flags &= ~c_bit2;
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this->m_flags &= ~c_bit3;
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}
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// FUNCTION: LEGO1 0x100b4430
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@@ -40,8 +40,8 @@ void MxLoopingFlcPresenter::NextFrame()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk->GetFlags() & MxDSChunk::Flag_End)
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ProgressTickleState(TickleState_Repeating);
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if (chunk->GetFlags() & MxDSChunk::c_end)
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ProgressTickleState(e_repeating);
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else {
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LoadFrame(chunk);
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LoopChunk(chunk);
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