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Add BETA10 addresses for LegoROI
and others (#1569)
--------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -725,6 +725,7 @@ void LegoAnimNodeData::SetName(LegoChar* p_name)
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}
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// FUNCTION: LEGO1 0x100a03c0
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// FUNCTION: BETA10 0x1017f254
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LegoResult LegoAnimNodeData::CreateLocalTransform(LegoFloat p_time, Matrix4& p_matrix)
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{
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LegoU32 index;
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