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Implement/match LegoPathController::ReadBoundaries (#908)
* Implement/match LegoPathController::ReadBoundaries * Allow spawn
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@@ -9,7 +9,7 @@
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#include "mxstl/stlcompat.h"
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class LegoAnimPresenter;
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class LegoPathStruct;
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struct LegoPathStruct;
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class LegoWorld;
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class MxAtomId;
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class Vector3;
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@@ -75,8 +75,9 @@ private:
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MxResult Read(LegoStorage* p_storage);
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MxResult ReadStructs(LegoStorage* p_storage);
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MxResult ReadEdges(LegoStorage* p_storage);
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MxResult FUN_10047e90(LegoStorage* p_storage);
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static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat&);
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MxResult ReadBoundaries(LegoStorage* p_storage);
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static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec);
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static MxResult ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec);
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LegoPathBoundary* m_unk0x08; // 0x08
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LegoPathCtrlEdge* m_unk0x0c; // 0x0c
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@@ -5,11 +5,9 @@
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#include "mxatom.h"
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#include "mxtypes.h"
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class LegoPathController;
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// VTABLE: LEGO1 0x100d7d9c
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// SIZE 0x0c
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class LegoPathStructBase {
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struct LegoPathStructBase {
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public:
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LegoPathStructBase() : m_name(NULL), m_unk0x08(0) {}
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@@ -21,16 +19,13 @@ public:
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}
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}
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friend class LegoPathController;
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private:
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char* m_name; // 0x04
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undefined4 m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100d7da0
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// SIZE 0x14
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class LegoPathStruct : public LegoPathStructBase {
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struct LegoPathStruct : public LegoPathStructBase {
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public:
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// FUNCTION: LEGO1 0x100473a0
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LegoPathStruct() : m_unk0x0c(0) {}
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@@ -40,7 +35,6 @@ public:
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void VTable0x04(undefined4, undefined4, undefined4); // vtable+0x04
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private:
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undefined4 m_unk0x0c; // 0x0c
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MxAtomId m_atomId; // 0x10
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};
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